The Unfinished Swan dev's advice to indies
The Unfinished Swan dev's advice to indies
Giant Sparrow's creative director on how using a minimalist aesthetic can benefit small teams.
Visualise an indie game and you'll probably end up with one of two aesthetic extremes in mind: the lush, painterly look of Braid and Bastion; or the minimalist palette of Limbo and Portal.
0
Subscribe to:
Post Comments (Atom)


Comment